Telegraph Fantasy Football

111 Buckingham Palace Road, London , England, United Kingdom

Gallery

Business Details

Welcome to Telegraph Fantasy Football

In Telegraph Fantasy Football, your task is to assemble a team of 11 footballers who will score you fantasy points based on their performances in the Premier League and FA Cup.

There's £250,000 in prize money up for grabs this year, so pick your team now to add even more excitement to the start of the new domestic season.

You can play for free, but if you want to be in the running for big cash prizes and get the most out of your TFF experience, you'll need to become a Premier Manager.

It's easy to upgrade and it costs just £4.99 to do so. See the separate ‘TFF Premier’ section to find out about all the added benefits of becoming a Premier Manager.

Everything else you need to know about the game can be found within this Info Centre –how to select your teams, how to create and join leagues, what you can win, and how to compete in our unique pay-to-play Elite Leagues for even more cash prizes.

 

How To Play

You've been allocated a fantasy budget of £50m with which to buy 11 players to lineup in one of six formations. Your team can be changed as much as you like during the transfer amnesty, which runs right up until the first Premier League kick-off at 12:30pm on Saturday, August 13, 2016.

Your players then score points based on their performances in Premier League and FA Cup matches throughout the 2016/17 season – and the aim of the game is to finish as high up the leaderboard as possible by scoring as many points as you can.

Points are earned for appearances, scoring goals, creating goals and keeping clean sheets. Points are lost for yellow/ red cards and for conceding goals (see ‘Scoring Points’ for full details).

You’ll be able to follow your team scores in real-time with TFF's live scoring facility.

 

Selecting A Team

Select your team of 11 players by clicking on their names in the player list. Each player has been valued in £millions and the total value of your team must not exceed £50million.

There are no limits on the number of players you can select from any one club and you can choose from the following six formations: 4-4-2, 4-3-3, 3-5-2, 4-5-1, 3-4-3 or 5-3-2.

Click on the column headers in the player list to sort the players either by their value, club, or based on the number of fantasy points they scored last season. There are also additional filters you can apply to help you make your choices.

Once you’re happy with your team, click "Submit", give it a name and continue on to registration.

Remember, you can change your players as much as you like and as often as you like right up until the first Premier League kick-off at 12:30pm on Saturday, August 13, 2016. After that, you’ll have 40 transfers to use during the season.

 

Registration

Once you've chosen a team, if you already have a Telegraph Fantasy Games login, enter your usual email address and password in the boxes provided.

If you are new to Telegraph Fantasy Games, enter your email address, choose a password and fill out your personal details. To play TFF you must be aged 18 or over and be a resident of the UK, Channel Islands, or Isle of Man.

 

Manage More Teams

In order to purchase additional teams you will need to upgrade to Premier.

You will receive three additional teams with your upgrade and will also unlock the following extra team bundles:

  • £3 = 1 extra team
  • £10 = 4 extra teams (£2.50 per team)
  • £20 = 10 extra teams (£2 per team)

There is no limit to the number of teams you can manage.

 

Making Transfers

You can change your eleven players as much as you like during the transfer amnesty, which runs up until the first Premier League kick off at 12:30pm on Saturday, August 13, 2016.

All TFF Managers get 40 transfers. You can use these during the season to replace injured, suspended and under-performing players with those that are in-form to keep your points tally ticking over. A maximum of five transfers can be used in any one Game Week (Tuesday to Monday).

As with last season, you'll be able to make transfers between the majority of kick-off times - as long as there are at least two hours between the scheduled kick-off times.

In the case of delays to kick-offs, the initial scheduled kick-off time stands for the purposes of transfers.

So, for example, if you want to bring in a player ahead of a 5:30pm kick-off on a Saturday, you aren’t required to complete that transfer before 12:30pm that day as it can be completed any time before 5:30pm. The exception to this rule will be when matches overlap - which tends to happen fairly infrequently. So, for example, if there are kick-offs at 1pm and 2pm, or if there are matches starting at 7:45pm and 8pm - then the earliest kick-off time of the overlapping matches will be the transfer deadline for those matches.

 

Scoring Points

The aim of the game is to score as many points as possible during the season.

Your selected players will score points as follows:

 

All players:

    • Starting XI appearance (2 pts)
    • Substitute appearance (1 pt)
    • Goal scored (5 pts)
    • Key Contribution (3 pts)
    • Red card (-3 pts)
    • Yellow card (-1 pt)
    • Missed penalty (-2 pts)
    • Own Goal (-3 pts)

 

Goalkeepers only:

    • Penalty save (5pts)

 

Goalkeepers/defenders only:

    • Full Clean Sheet - player plays 60 mins or more (5 pts)
    • Part Clean Sheet - player plays fewer than 60 mins (2 pts)
    • First goal conceded (0 pts)
    • Each additional goal conceded (-1 pts)

Points are not awarded for penalty shoot outs.

 

Clean sheet bonuses:

In order to earn a Full Clean Sheet bonus (5 pts), your player must complete at least 60 minutes of the match and his team must keep a clean sheet for the entire match (excluding penalty shoot-outs).

If a player is on the pitch for less than 60 minutes and his team keeps a clean sheet for the full match, he'll score a Part Clean Sheet bonus (2 pts).

All players still earn 2 points for starting a match and 1 point for coming on as a substitute.

So, for example, if your goalkeeper/defender starts the match, plays an hour or more, and his team finishes the match with a clean sheet - they will score 7 points.

 

Live Scoring

To add to the excitement, you can follow your team’s points and Private League position(s) during each match with TFF Live.

Live score updates are purely to enhance your enjoyment of the game and points should be regarded as indicative only.

All in-play points are subject to overnight verification once the TFF judges have had a chance to review footage from each match.

In particular, Key Contributions will be added overnight because the live points are based on an automated data feed (provided by Opta stats), which does not include KCs.

In other words, the points you see in TFF Live will not be the final, classified scores you’ll see the following morning throughout the rest of the game's website or app – but they’ll certainly give you a very good idea of how you’re getting on.

 

Mobile/Apps

Our mobile website, iOS and Android apps allow you to enjoy TFF on-the-go – just head to your app store to download the app free of charge.

Keywords:
Attachments:
  • Gambling Licenses & Accreditations:
  • UK Gambling Commission
  • Status:
  • Active

BUSINESS REVIEWS

Add review

There are no reviews at the moment

Claim Business

Business has not been claimed. Claim your business now and complete the missing details!

111 Buckingham Palace Road, London , England, United Kingdom

Social Networks